Wednesday, October 5, 2011

Check out the following image, and it is hard to argue that "The Hero's Journey" doesn't always stand (at least to some extent) in EVERY story.  Today you have to come up with your own within one of the two stories - Wild Things, or Dance.


Today's exercise - I'd like you to get into your groups, and chose one of the two stories below to plug into a Hero's Journey. While "Wild Things" already has one in place in the children's book, you still have to broaden it and expand it.  For "Why Don't You Dance," you have a lot of freedom to come up with scenarios and a set-up to deliver the gist of the story. 

Copy and paste the work below and plug it into your blogs.


Group Members:

Our Story:

Why we chose it: 



ACT I

1. Ordinary World:

2. Call to Adventure:

3. Refusal of the Call:

4. Meeting the Mentor:

5. Crossing the Threshold:


ACT II

6. Tests, Allies, Enemies:

7. Approach to the Innermost Cave:

8. Ordeal:

9. Reward:


ACT III

10. The Road Back:

11. Resurrection:

12. Return With the Elixir:

Points of contention - ifs/ands/buts:

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